Wednesday, March 23, 2005

Today's Homework

FroZone
Well, it appears that Jay is still gone, so I offer you this short homework assignment. Your task is to review Pixar's RenderMan software. Apparently the cool kids who make all sorts of money use this software.

If you read further, they appear to have a little ditty that works with the Maya software program.

And, since I'm a nice substitute teacher, I'll let you watch some movies until Jay gets back. Made with Maya? Who knows? Cool? Oh yes.

Tuesday, March 22, 2005

Where has Jay poly gone?

This blog is lonely while Jay is off doing his traffic survey thing. I hope his frequent posting returns soon! I have no idea what his work project is, but it will do doubt be cool. Maybe he's trying to create a 50-car pile up in Maya. Luckily lots of people drive Honda Civics, so you can just use the ol' Duplicate and Transform to shave a few minutes off your modeling. Lots of Civics people.

robotsssss

Speaking of modeling, and cars, I've momentarily given up on modeling my celica, as it's just redonkulously complicated and a little beyond me right now. I'm instead focusing on modeling a robot, which will hopefully steer my in the right direction.

Sunday, March 13, 2005

In Soviet Russia, Maya sucks you



Stay strong Jay. All design software sucks at different times. I cite Quark, Freehand, Director and Photoshop. Yes you Photoshop.

Here's a down and dirty render of a Celica Rim I through together from that Focus tutorial.

Friday, March 04, 2005

Mental Ray

Thursday, March 03, 2005

6.5

After installing another hard drive and a smidge more ram into my station last night, I decided to run the installer upgrade for 6.5. Man that thing took forevar to install! But once it was done, and I had finished entering the now-familiar codes and registration keys and activation code keys and registration activation key code keys, I was up and running.

I have no exciting photos to post yet, but started to play with the mental ray thing like Jay suggested. I noticed it takes an extra special long time for it to render with the mental ray, compared to the other rendering options. More to come soon for sure.